Video games inspired a generation of classical music fans

In addition to her work in video games, such as World of Warcraft, Irish composer and conductor Eimear Noone made history in 2020 When she became the first woman to conduct the orchestra at the Oscars. No one will be surprised to see that the gap between classical music and video games is closing. “A lot of game composers come from the classical world, so it makes sense for us to bring it to anything we do,” she said.

“As an orchestral musician, I am very excited to see how many people experience orchestral music as both live music and music through game consoles. I was fortunate to meet tens of thousands of video game fans in person, and people would say to me, ‘Oh, my favorite song comes from World of Warcraft,’I would say,’Does this mean that your favorite band is the orchestra? They would say,’Yes, maybe! ‘”

although A place of silence Instead of making video games, Bocker did not shy away from video game aesthetics to attract modern audiences, especially when it comes to Shimomura’s music. “for Meirenion: a place of silence, This is the direction I want to go. For all characters and town themes, it is a memorable, easy to understand and fascinating melody. “

Also attaches great importance to education A place of silence, Similar to how Peter and the Wolf Introduce the children to the different instruments in the orchestra.exist A place of silence, The characters have their own themes and instruments. Its protagonist, the orphan Miru, is represented by the cello, her dog Mako is represented by the marimba, and the opponent Skissor is represented by the clarinet. Bock hopes this will inspire audiences to question specific instruments, but he would like to emphasize that the focus is always on entertainment.

“Of course, the education part is important, but we don’t want to make it too obvious. My main interest is to entertain people, and the best case is to show them how cool the orchestra is, what cool sounds it can make, and how the whole experience has How interesting.”

Although many people in the classical world have seen the benefits of the intersection of video games, some directors and classical music purists still believe that video game works cannot compete with classical repertoire. The Grammy Award-winning producer and director Ani Ross believes that these views will only hinder them.

“Why build these walls? People’s lives are not like this. I do understand and regret the loss of the classic foundation and structure, so it is important to keep this, but it is also important to change and grow,” he said.

Roth believes that many people who attend video game concerts will be receptive when they hear great classical music; the challenge is to let them hear it, so they can connect their favorite video game composer with the things that inspire them .

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