96 road Promise the pleasure and surprise of open roads. Maybe freedom. Maybe death. There are many in the middle.French studio DigixArt will launch a walking, driving and hitchhiking adventure later this year, using the spirit of classic road movies, from Easy Rider to Selma and Louise, Where the encounter with the outside world is strange, life-changing, and potentially fatal.
“The road trip structure is the perfect canvas for us to feel the randomness of traveling alone,” said Yoan Fanise. 96 road Creative Director. “When you travel as a backpacker, you don’t know who you will meet, what will happen, good or bad. This is the essence of road travel and life.”
This confrontation with the unknown is just one way for the game to prove to be an ideal host for the road trip genre. What brings together highway movies and novels (whether serious or comedy) is how they put the social context in focus, revealing cultural tension and marginalization, while their characters reconnect with each other and themselves. A series of recent road games are doing all this in a way that is particularly relevant to our time.
96 road It’s not just an adventure. In a dystopian land that blended the totalitarianism of Arizona and the Soviet Union in the 1990s, you play as a teenager fleeing to the border, doing whatever it takes. Fanise explained that the political aspects of the game will only become more relevant during development. “We started writing this story three years ago,” he said. “It was mainly inspired by the history of the Iron Curtain in 1989 and the struggles in countries such as Venezuela or North Korea. But recently we have been concerned about the real events that occurred in the United States and other’modern democratic countries Shocked by the similarity.”
Like many road trip stories, freedom of travel conflicts with conservative values and laws. But there are also signs of resistance and change, because you make decisions to help yourself and may affect the wider political situation.The procedurally generated encounters of the game should be crucial here, because every restart will generate a random combination 96 roadThe characters include a policeman, a truck driver and a pair of clown robbers.
“This is the biggest innovation in narrative games,” Fanis said. “We developers don’t even know which character and sequence you will get from the beginning.” He explained that the flow of the game alternates between open exploration and vehicle travel for relationship development. “This creates a very good rhythm and enables deeper discussions about the country, politics, and the intertwined story of the eight main characters,” he said. Your decision about who you travel with and how you connect with them should lead to highly different perspectives and results.