How an adaptive game controller helps my family bond

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“Get that ghost, Henry. catch him. right now! “When I got home, I heard my 6-year-old son yelling. It’s not uncommon to hear him yelling. But it Yes He is rarely heard yelling at his brother.

When I went downstairs to look for my family, I smelled a baked mini pizza and found a full game party. My three children, 10, 8 and 6 years old, are lying on the furniture and the floor with my husband.When playing in 2006, snacks and drinks were scattered all over the place Ghostbusters Electronic games For Xbox.

“Check it out! Henry is using Adaptive Xbox controller,” my husband yelled in the game music. I turned my head and saw Henry leaning on a beanbag chair. Every time his arm pressed a big red button, one was tied to the back of Ghostbusters All the proton packets on the screen will emit energy beams on the screen.

When I watched my family playing together, my face was full of smiles. This should be normal, but it is not the case. Although my children are similar in age, it is difficult to find activities that they can share.

Henry is the child among me. He was born early, very young, and needs medical attention. The day after he was born, I learned that I was infected with the virus (Cytomegalovirus) When I was pregnant, it affected his brain development. The prediction is that he will most likely never be able to walk or speak independently. This diagnosis has forever changed my view of accessibility and inclusiveness.

In the first few years of Henry’s life, he could barely control his muscles.Before he was 1 year old, he was diagnosed with spastic tetraplegia Cerebral Palsy. Henry participated in hundreds of hours of physical therapy, and over the years, he slowly became stronger. He can now prop up his body, move his arms and legs, and stand briefly with support. But even though he improved, Henry was still tired from moving his body.

Despite his physical defects, Henry is a smart and fashionable kid, he likes to play and enjoys it. My husband and I did our best to adjust everything so that Henry could participate, but it was not easy. Unlike the school where Henry and his siblings attended, most of the extracurricular activities outside the school could not adapt to his limitations. Family outings, such as amusement parks, also bring many challenges related to mobility.

Most of Henry’s adaptive devices, such as his wheelchair and his Gaze at the communication device, expensive. We have to order through the equipment clinic of the hospital or Henry School. It may take four months or more for any equipment to be approved for insurance and delivered for use (in case Insurance covers it). Every time we receive an item, and when it grows and develops, we need the help of an expert to configure the equipment.

We rarely find adaptive devices that can be purchased off-the-shelf and used immediately, especially in activities that the whole family enjoys. This is where the adaptive Xbox controller comes in. It is paired with our Xbox like a typical controller. The biggest difference is that it has large buttons on the surface, Ideal for people with limited mobility.

Henry can use the big black button on the controller, or we can connect a peripheral button that is light to touch. Each button can be configured to match any button on a typical controller. We can also use multiple external switches at the same time.

For example, when we play Ghostbusters, The right trigger (RT) button on a typical controller will trigger the proton packet. We plug Henry’s external button into the port marked “RT” on the back of the adaptive controller. Then, when he presses the external button, it performs the same function as you press the right trigger. We can also make the two buttons on the adaptive controller perform the same function so that if he exceeds the target and misses one button but hits the other, he can still get the desired result.

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