Can the game make young players interested in the history of the Holocaust?


The term “video “Games” and “holocaust” do not seem to belong to the same sentence, and Luc Bernard (Luc Bernard) is studying such a thing. Worry about the surge Anti-Semitic hatred incident In the United States and around the world, out of a desire to bring Holocaust education to a new generation, Bernard picked up a project he put on hold nearly 10 years ago. “It was completely different then, thank God I didn’t finish it,” he confided. What is the main difference between now and then? The 83-year-old researcher Joan Salter joins and appoints members of the Order of the British Empire to serve in Holocaust education and child survivors of the Holocaust as the author of the game.

At the same time, Bernard has an extensive career in the game field, having participated in the 2009 Mecha War with Pocket God (game name Series, director Kitten Team (PETA’s first video game console), and created Paraiso, Puerto Rico’s hurricane rescue game. There are also personal aspects to his efforts.Bernard’s grandmother takes care of Child transportation Children, Jewish refugee children who fled from Nazi Germany to Britain in the late 1930s. However, Bernard only learned of the hidden Jewish ancestry in his family as a teenager.

Is called Light in the dark The game is set in France, where Bernard was born, and shows how a seemingly normal society quickly opposes the Jews. The characters in the game, a Polish Jewish family in France, are fictitious, but the incident is based on actual events, many of which are members of Sarthe’s family. “No matter how good a writer I can be, their emotions and feelings about the Holocaust will never be the same compared to those who have actually experienced the Holocaust-even if she is only a child, she and her family have experienced it. This is why I think it has become very special.”

The game follows the family’s experience when preparing for the game Vel d’Hiv overview In Paris in July 1942, French police arrested foreign Jewish families (including more than 4,000 children) on a large scale at the request of the German authorities. They were held in terrible conditions, then taken to a detention camp, and eventually to a camp like Auschwitz, where they were murdered.

For Salter and Bernard, accuracy and authenticity are key, everything from dates and locations to uniforms. When Bernard sent Salter photos of some of the work he had done before, she immediately realized the fact that he let the Nazis round up the children. “I said no, it’s not a Nazi. It’s a French policeman,” Salt said. An important difference, because the Vichy government rounded up Jews even before the Nazis wanted them. The conversation evolved from there.

“She is the biggest critic,” Bernard said. “She will pay attention to every detail. To make a long story short, the game will not be released unless Joan” approves it.

Salter immediately realized that Bernard would seize the fact that she was Wade’s HIV survivor. “But, of course, I’m still a kid,” she said, “and for me, I spent 40 years researching it and recording testimony, which is even more important.”

Bernard hopes that through playing games and experiencing stories, users will become attached to characters and become more enthusiastic about understanding the Holocaust and discrimination against Jews. “You are trying to create empathy, so it must be historically correct, rather than hitting it on people’s heads,” Salter said. “You are showing how complicated it is. Like any drama, you have to sympathize with the characters, and then you will slowly see their lives fall apart due to their own fault.”

At the same time, Bernard saw a video game industry in which the only dialogue game with players to discuss World War II was from the perspective of American soldiers shooting the Nazis, completely ignoring the horror of the Holocaust. “This may be controversial, but I believe that popular culture has turned the Nazis into cartoon villains, just like the zombie Nazis in the movie. call-of-duty with German Army Headquarters (I like). You are reducing the Nazis and the real evil they did… You are profiting from the trauma of the Jews,” Salter added: “You have to disinfect the Holocaust and truly treat absolutely inhumane behavior. Take a very careful line between really hitting home. . “



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