LaTurbo Avedon is far ahead of Metaverse

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LaTurbo Avedon waiting For me, in the center of the orbit, a huge, almost empty trance nightclub. As they dented alone under the purple sphere floating on the vast dance floor, the pulsating light illuminates their platinum hair. Our meeting is in Second Life, so to find this space-themed disco is only a matter of tapping on the laptop keyboard. However I am late. As a novice, I was still thinking about how to operate in this huge virtual space; Avedon stood politely, my avatar walking around them in the zombie-like bastard circle. Unlike me, Avedon is a veteran of Second Life carnival. They are here to watch the house. For more than ten years, they have been working on the Internet as artists, as avatars. The virtual world is their permanent place.

The transaction with Avedon is like this: They don’t exist offline, they just describe themselves as “from the Internet.” They are digital natives who build art in a networked world like Second Life, Fort nightAnd Interstellar Citizen, and exhibited the above-mentioned works of art in famous galleries in the United States and Europe. (A recent exhibition is being digitally displayed through the Whitney Museum.) There is no separation between art and artists, because artists Yes Art project, a lively, non-dualistic Virtual existence Not bound by the human body.You can call them high-art version of avatar influencers, for example Lil MikraAlthough the most appropriate description may be a cross between Japanese holographic pop icon Hatsune Miku and the pseudonym British street artist Banksy-the performance of the characters is part of the project. Like the ethereal Hatsune Miku, Avedon is also presented as an avatar. However, although Miku is a software-driven collaboration between human teams, Avedon does not admit that there is a person or team behind the scenes, leaning over the keyboard. Like Banksy (or, in the literary world, Elena Ferrante), they do not recognize any identity other than the public-facing artist they assume.

This makes the conversation with Avedon a bit confused. Without destroying the character, even if you really want to talk about how difficult it is not to destroy the character. For example, when I asked Avedon when they were born, they would deflect and say that things started to “make sense” when they were playing games in 1995. Timing trigger, Super Nintendo’s role-playing game. When asked what it feels like to display works in real-life spaces without being able to walk through them-what people might think is the main disadvantage of not having a physical form-they retorted that it is no different from a game player who has no physical form to visit them Play every part of the game world in it.

Kelani Nichole, the founder of the experimental art gallery Transfer, has worked with Avedon for more than eight years; like me, she met friendly avatars in Second Life, where they were making an installation that was eventually projected to East Williams, Brooklyn In a physical exhibition in Fort. Nichole believes that Avedon is a particularly timely figure in the art world. He has skillfully applied the identity adjustment spirit of artists such as Cindy Sherman to the virtual world. “They are very prescient,” she said. By inviting them to enter the virtual space to deal with collaborators such as Nichole, Avedon established his career entirely on the Internet. They have been working like this for more than ten years, as early as “Metaverse“Becoming a buzzword in Silicon Valley or the world brought its work conferences to Zoom. During that time, digital art developed from a niche pursuit of explosive development to the center of the economic bubble.

And Avedon is still in the lead. They understand the actual creative potential of the metaverse better than most people, how immersive online spaces can help unite the community and allow people to explore who they are and who they want to be.Take their work as an example Fort night, The place they created last year Your progress will be saved, Huge device Manchester International Arts Festival. By choosing such a super popular digital destination, Avedon wanted to show that they can expand the game world. They did not play with the messy logic of battle royale, but created a contemplative and interesting harbor for strolling.explore Your progress will be saved Using a laptop computer feels like exploring a long-abandoned subway station on the Internet, a vast and underutilized urban landscape, and at the same time peaceful and weird. They explained: “Sometimes we have to create safe rooms in these simulations to solve the problems they also have.” “I can only do my part, and that is to lift a mirror for the meta-universe and its possibilities. “

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