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“Steve [Szczepkowski] I have the same common vision, that we want an epic interstellar symphony, which will be one of the important elements of the music in the game,” Jacques told Wired magazine. “We want it to be with some of the most Excellent musicians recorded live together, many of whom have performed in MCU movies in one of the most famous studios in the world. “
Like Szczepkowski, Jacques did not want to imitate anything in the movie, but set out to create something different that still sounds familiar guardian fan.
“From a musical point of view, I know that I am not bound by anything specific,” he said, “but I want it to feel like guardian, There must be that sense of fear and adventure. This group of incompatible people kept arguing, and it was full of fun. I want to make sure that all these elements are reflected in the score. “
The result is more than six hours of original music and a sheet music that is thicker than many books. Jacques said that live recording with such a large and talented musician orchestra had a huge impact on the way players listen to music in the game.
“It improves the gaming experience tenfold,” he explained. Working with a large orchestra, you can get a greater dynamic range and important manual input for the delivery of each note.When we went to the recording studio, the players looked at the music and asked what we wanted [played], We can still fine-tune things and make the right decisions on the court that day.When [the musicians] Providing feedback on writing is something I take very seriously, because I respect these players very much. “
In addition to creating original soundtracks for the game, Jacques must also deal with the complexity of the large number of character dialogues in the game, while ensuring that his work is not out of date with any licensed music or Star-Lord tracks. Moving the track means that Jacques may have to completely remake Anything he is creating.
Szczepkowski smiled and said: “I can give you a perfect example of where and when it happened.” One of the Star-Lord tracks, “Unknown Space Knight” was originally the choice for the opening scene of the game. It was in the key of E, but after Szczepkowski wrote the last song for the Star-Lord album, “Zero to Hero” replaced it.
“For whatever reason, [the song] Get everyone’s attention and attention. The creative director was like,’I really wish it was played in the bedroom from zero to hero.’ I said,’Well, I’m pretty sure it’s in D, so that doesn’t work, but let me ask Rich [Jacques] Very good, if he can change the opening key…'”
“This is the fun of playing games!” Szczepkowski continued. “As Rich said, I cannot emphasize enough: flexibility is the key.”
“If I remember correctly, this change appeared very late,” Jacques said. “But these little things have a big impact on the flow of the game. All these little things that require time and energy will have a big impact on the way the game is presented and the player’s experience. This is challenging, but also An interesting challenge!”
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