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Today, Electronic Arts Confirmed that hackers stole a lot of data from video game publishers.A dark web forum poster claimed to have obtained 780 GB of data in this attack, including FIFA 21 And EA’s Frostbite game engine, the engine used FIFA, Madden, battlefield, Star Wars: Squadron with National anthem.
EA said in a statement: “We are investigating a recent intrusion into our network, in which a limited number of game source codes and related tools were stolen.” The representative added: “We have not accessed player data. Reasons to believe that there is any risk to player privacy.” VICE is a priority Report attack. EA has confirmed wired It does not involve ransomware.
EA hack is the latest in a series of high-profile video game source code leaks. last year, valveAccording to reports, Capcom, Nintendo and Ubisoft have also suffered similar data breaches.Earlier this year, a ransomware attack hit Cyberpunk 2077 Creator CD Projekt red. (Developer Say On Thursday, it had reason to believe that data had entered the Internet. ) The source code is an attractive target for hackers because it accurately describes how the sausage is made-why push This Button disabled that Trap, or to be precise where is it Your bullet must fall on the opponent’s head to get the best damage. When it falls into the wrong hands, the source code may threaten the integrity of the security of online video games, their servers, and even players.
“Compared with before, hackers will definitely target more high-profile games and companies in recent years,” said OverkillLabs, who once operated the CrackWatch sub-section that focused on game piracy. “Either for reputation, or to prove to big companies that their security is flawed, or just to make money from them.”
Although ransomware has been the main subject of recent high-profile hacking attacks, video game source code itself is a large monetary commodity, especially for cheaters. Popular cheats are usually designed by injecting part of the original game source code into another software. Part of the reason video game companies are suing cheaters is that they used certain aspects of the game code in illegal products. (Those suits often quote Piracy, Or more specifically, using copyrighted code without official permission. )
“When they have access to the source code, they can easily see what makes the game work and how they adapt their cheating to the game,” OverkillLabs said. “For example, if the game has anti-cheat features, they can easily find a way to use it.”
We will call the game leak scene of Ridley. Members say shooting games like EA battlefield It is a popular target of cheaters and therefore also a source code hacker. He said that in these games, “hacking is more meaningful” and can achieve superpowers such as automatic aiming and see-through walls.
Another use of this source code is modification. When fans do not have to reverse engineer the game code, design tools and fan-made content will be easier.
Not all leaked source code is used for evil. Amateur video game historians and conservationists covet the inner workings of these games. Game companies have increased their control of their products—whether it’s purely digital downloads or mandatory Internet connections—outlining gamers who see games as cultural products. And many game companies do not have a good record of keeping their games alive. Jaycie, a game player who collected the source code, said: “How many times have we seen a game because the developer or publisher went bankrupt, or just thought it was unprofitable and permanently offline.”
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